Ever since the release of theResident Evil 3remake earlier this year, fans of the survival horror franchise have been wondering which game will be re-imagined next. Although there is still no official confirmation from Capcom, several leakers are claiming thatResident Evil 4will be Capcom’s next remakeafter the release ofResident Evil 8sometime next year.Of course, given the popularity ofResident Evil 4, it is no surprise that this would be the next game that Capcom is eyeing to remake in the future.

But, assuming thatResident Evil 4remake is in the works, how should Capcom approach its re-imagining? Well, given thatResident Evil 4will be the fourth major remake of a mainlineResident Evilgame, it stands to be one of the best. The reason for this is that Capcom has already remade the first threeResident Evilgames, with each game giving the studio feedback from fans and critics on which elements of the remake did or did not work. Now, based on the reception of each of theResident Evilremakes, here are the lessons that Capcom should implement in the development ofResident Evil 4.

Chris Redfield and Jill Valentine

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Resident Evil: The Importance of the Platform

Back in 2002, Capcom developeda remake of the firstResident Evilgame, which was led by series creator Shinji Mikami when he was still employed at Capcom. The remake was first released to the Nintendo GameCube, however, which proved to be a fatal move on Capcom’s part given that mostResident Evilgames were always released on a PlayStation console. Given this, most fans ofResident Evilwere transitioning from the original PlayStation to the PlayStation 2, which is a key factor as to why the game had lackluster sales during its initial release.

Since then, theResident Evilremake was ported to the Wii before getting an HD remastered version for the PS3, PS4, Xbox 360, and Xbox One. It is worth noting that the only time theResident Evilremake sold a significant amount of copieswas when it was remastered to current-generation consoles. However, despite its lackluster initial sales, theResident Evilremake is often regarded by most fans as the best one yet, given that it stayed 90% faithful to the original material. There were some minor additions to the game’s story such as the Lisa Trevor storyline, but most of the changes were improvements such as a major graphical overhaul, a new script, and better voice-over, which is a vast improvement over the infamous voice acting of the 1996 original game.

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Resident Evil 2: Why Staying Faithful is Key

In 2019, Capcom released theResident Evil 2remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around.RE2remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, theResident Evil 2remake was able to reach every singleResident Evilfan, except for the Nintendo Switch, which is understandable given that the franchise isn’t that popular with most Nintendo players. However, apart from releasing the game on the right platforms,theResident Evil 2remake was heralded for staying true to the essence of the original game.Interestingly enough, theRE2remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it’s not as faithful as the 2002Resident Evilremake.

Shortly after its release, theResident Evil 2remake received glowing reviews from fans and critics, and it evenoutsold the lifetime sales of the original game. This goes to show that staying faithful, even when some of the events have been reshuffled, is an important factor for a remake’s success. Another thing that fans loved about theRE2remake is the addition of new storylines and the re-writing of some of the characters and events that all made sense in the grand scheme of things. In the end, theResident Evil 2remake is undoubtedly Capcom’s most profitable yet.

RE3 remaster art

Resident Evil 3: Never Cut Content

Earlier this year, Capcom released its latest remake, which is a reimagining of the events ofResident Evil 3. Of course, given the success of theRE2remake one year prior, fans had high expectations on theResident Evil 3remake. Unfortunately, when the game finally released last April, fans were a bit disappointed by how fartheRE3remake strayed from the original. Sure, it still retained the basic premise ofRE3but the sequence of events has been reshuffled so much that it is barely recognizable from the original.

However, the one thing that disappointed fans the most is the content of the original that never made it to the remake. Several locations such as the Raccoon City park, the Undead factory, and the Clock Tower were either scrapped, replaced, or unexplored. A few enemies such as the giant worm, spiders, and many more were also not featured in the remake. Of course, the overall plot is still the same, but fans were not happy that theResident Evil 3remake was split in two with the first half being the main game, and the second half featuringResident Evil Resistance,which some fans blame to be the reason forResident Evil 3’sdemise. Despite the criticisms though, Capcom said that while the commercial performance ofResident Evil 3remake pales in comparison to its predecessor, it is what the studio expected, given thatRE2has always been more popular thanRE3.

In the end, if Capcom is truly developing a remake ofResident Evil 4, then it stands to be the best one out of all the remakes, given the experience Capcom has gained with the reimaginings of the first threeResident Evilgames. Additionally, theResident Evil 4remake is rumored to releaseat least a year afterResident Evil 8so Capcom could also use that game as a testing ground on what works and what doesn’t even if RE8 is an original game. As of the moment, it is still unclear where the rumoredResident Evil 4remake will be released but it is likely that it will see the light of day on next-generation platforms alongside the PC.