What perhaps makes modernMonster Huntersuch an appealing part of gaming culture today is its expanded arsenal of weapons - each offering a unique gameplay experience that seems like a game of its own within each entry. Such weapons are Bows, Crossbows, and Lances - each of which serves as the main long-ranged weapons in the fantasy hunting game. When combined with the new features ofMonster Hunter Rise, such as mounts and ziplines, these weapons become a delight to wield and use against monsters.
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Of course, in the spirit of realism,Monster Hunterdoes require players to carry enough ammunition to even deal damage to monsters using these weapons. In the context ofMonster Hunter Rise, this means choosing from a multitude of Ammo Items that have different effects on certain monsters in specific situations. Just how do these Ammo Items work?
10Armor Ammo
Sometimes, the best kind of ammunition isn’t a damaging bullet but a protective one - and this is precisely whatArmor Ammodoes. This Ammo fits Heavy Bowguns or Light Bowguns and is said to make its target’s skin as hard as stone. At its core, the Armor Ammo is more of a defensive ammo than an offensive one, as itboosts the defense of allies it hits. This is a great Ammofor support players, as they’re designed to buff them before tough fights.
Players can obtain Armor Ammo from theMarket or Guild Storefor150z. They can also craft Armor Ammo by combiningNormal Ammo 1 and an Adamant Seedto produce three usable Armor Ammo.

9Demon Ammo
Sometimes, the best bullets come in the form of those that just help allies punch harder - something that theDemon Ammoexcels in doing. Instead of dealing damage, this Ammo for Light Bowguns or Heavy Bowguns is capable of boosting the overall combat performance of their allies. At its core, the Demon Ammo gives its targets a+10 Attack boostand a10% Raw Hitzone Modifier for 180 seconds, vastly improving the attacks of allies for that duration.
Players can obtain the Demon Ammo from theMarket or Guild Storefor180z. Likewise, they can also craft Demon Ammo by combiningNormal Ammo 1 and Might Seed, which then produces three usable Demon Ammo.

8Recover Ammo 2
Aliving ally that deals little damage is betterthan a heavy-hitting ally lying knocked down on the ground. Support units who want to improve the odds of their team outlasting enemies could use theRecover Ammo 2,the improved version of the Recover Ammo when wielding their Light Bowgun and Heavy Bowgun. Thanks to this Ammo,a support Hunter can give a bit of much-needed healingto teammates in dangerous situations.
Players can only obtain Recover Ammo 2 via crafting, for which they can produce two pieces of Recover Ammo 2 from aRecover Ammo 1 and Catalyst. Likewise, they can obtain Recover Ammo 1 from theMarket or Guild Storefor8z, or by combiningNormal Ammo 1 and Potion.

7Cluster Bomb 3
When an attack just grazes a monster, it seems like there’s nothing that could take them down. But evena ton of grazes can take a monster downwhen dealt often enough, and that’s what theCluster Bomb 3does. An improvement upon the Cluster Bomb 1, the Cluster Bomb 3 is designed to divide into various fragments that explode upon impact, capable ofdamaging multiple monster parts at onceor even other monsters that stay close beside it.
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Players can obtain Cluster Bomb 3 by purchasing it from theMarket or Guild Storefor90z. Likewise, they can craft the Cluster Bomb 3 by combiningCluster Bomb 1 and Gunpowder Lv3. Likewise, players can obtain Cluster Bomb 1 by purchasing it in the Market or Guild Store for30z, or by creating one from aBomberry.
6Shrapnel Ammo 3
Hunters who just couldn’t zero in on their target monster don’t need to dive into a killzone just to get a hit. If they’re wielding Light Bowguns and Heavy Bowguns, then theShrapnel Ammo 3may just be able to solve their problems. An improvement upon the Shrapnel Ammo 1, the Shrapnel Ammo 3 isdesigned to split into various explosive fragmentsand cover a large area,allowing Hunters to hit multiple targets at once over a short distance.
Shrapnel Ammo 3 can be obtained by purchasing it from theMarket or Guild Storefor9z. Likewise, they can simply craft this by combining aShrapnel Ammo 1 with Gunpowder Lv3to produce four pieces of Shrapnel Ammo 3. They can also create a Shrapnel Ammo 1 by buying it in the Market or Guild Store for3z, or by crafting it from aHuskberry.

Hunters can get frustrated real quick if they end up getting knocked down just a few more hits before they eliminate their target. Thankfully,Spread Ammo 3packs just the right punch to transform a single hit into multiple hits at once. Unlike the scattering Ammo described above, the Spread Ammo 3 for the Light Bowgun and the Heavy Bowgun are designed as an improvement of the Spread Ammo 1. When used properly, a player atmelee range can hit a monster multiple timeswithout too many worries.
Players can acquire Spread Ammo 3 through theMarket or Guild Storefor12z. They can also craft four pieces of Spread Ammo 3 through the combination ofSpread Ammo 1 and Gunpowder Lv3. Likewise, players can get Spread Ammo 1 by buying it from the Market or Guild Store for4z, or by crafting it from aNeedleberry.

4Exhaust Ammo 2
Sometimes, players just need a monster to stop moving in order to deal enough damage to them. Thankfully, players don’t always need to engage monsters in the heat of battle to tire them down. In fact, it may just take a few shots ofExhaust Ammo 2to take them down. Serving as an improvement to the Exhaust Ammo 1, the Exhaust Ammo 2 is designed not to damage opponents but insteadslowly wear their energy in order to completely stun themvia the Exhaust condition.
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Players can obtain Exhaust Ammo 2 through crafting, particularly via theExhaust Ammo 1 and Catalyst. Likewise, players can get Exhaust Ammo 1 from theMarket or Guild Storefor15z, or by crafting through Normal Ammo 1 and anExciteshroom.
3Paralysis Ammo 2
Players who want to stun their monsters before finishing them off might be able to do so with ease thanks toParalysis Ammo 2. Serving as an improvement to the Paralysis Ammo 1, the Paralysis Ammo 2 can deal the Paralysis status to a monsterwith enough shots,effectively stunning them and readying them for a fierce counterattackfrom the players.
Players can obtain Paralysis Ammo 2 via crafting, particularly through the combination ofParalysis Ammo 1 and Catalyst. Likewise, players can obtain Paralysis Ammo 1 from theMarket or Guild Storefor20z, or via crafting courtesy of Normal Ammo 1 andParashroom.

2Pierce Ammo 3
Players who want to deal multiple hits to a monster in a single shot might find delight with thePierce Ammo 3. Designed as an improvement to Pierce Ammo 1, this final entry of the Pierce Ammo series serves as a means for Light Bowgun and Heavy Bowgun users tohit an opponent hard in multiple successionwithout wasting a ton of bullets. When used strategically, Pierce Ammo 3 can take down tough threats easily.
Players can obtain Pierce Ammo 3 directly from theMarket or Guild Storefor12z. Likewise, they can also craft four pieces of Pierce Ammo 3 by combiningPierce Ammo 1 and Gunpowder Lv3. Meanwhile, players can also get Pierce Ammo 1 through the Market or Guild Store for4z, or via crafting thanks to theLatchberry.

1Poison Ammo 2
Sometimes, itonly takes the monster’s own movements to eliminate them- something players could do thanks to the Poison status. If players love using the Light Bowgun or the Heavy Bowgun, thenPoison Ammo 2might be worth the addition to their Ammo slots. Serving as an improvement to the Poison Ammo 1, the Poison Ammo 2 can slowly wear down the opponent and inflict the Poison status onto them,making them much weaker over time.
Players can only craft Poison Ammo 2 by combiningPoison Ammo 1 and a Catalyst. Likewise, players can obtain Poison Ammo 1 by buying it directly from theMarket or Guild Storefor15z, or via crafting two pieces of Poison Ammo 2 by combining Normal Ammo 1 andToadstool.

Monster Hunter Riseis currently available for the Nintendo Switch and PC.
