Summary
With a new series on the horizon,Code Geassis poised to continue the comeback that began with the dawn of its alternate timeline. While the original anime had a conclusive finale years ago, the events of the film trilogy that started in 2017 and the sequels it has spawned now take place in a different continuity which supports further plot developments. Now that the upcomingRoze of the Recaptureis set to focus on a new cast and protagonist on top of what has been established,Code Geasshas grown into an anime IP worthy of a proper video game adaptation.
There haven’t been manyCode Geassvideo game adaptationsin recent years, and fans of the series outside Japan are unlikely to have even heard of the few that do exist. Only consisting of either handheld-exclusives or titles in genres that don’t necessarily complement the themes of its world, theCode Geassgame library has hardly been a defining part of the brand. In an era when many major anime franchises have received high-profile adaptations which accurately bring them to life for players and mecha-related media is growing in relevancy, there may never be a better time to deliver on a title that can capture the anime’s essence.
How a Code Geass RPG Could Be the Best of Both Worlds
Featuring a Mix of Mecha and On-Foot Sections
There have been several attempts at bringingCode Geassinto the medium of gaming, but none have been able to fully represent the outlandish action and political intrigue the anime is known for. The Knightmare Frame mechs that operate as weapons of global conflict in the series' alternate version of history are an obvious choice for combat gameplay, but the prevalence of characters likeLelouch’s alter ego, Zero, prove that the battles of ground troops are just as important. Focusing on these two main sides to combat could create a satisfying action title, but its RPG elements can also shine through player progression and the narrative interactions of the human sections.
Capturing the Narrative of Code Geass
Devastating war characterizes many important events in the anime, butCode Geassis also associated with the relationships of its characters to the extent that one of its previous game releases was a visual novel. Bringing this level of narrative detail to a potentially fully-voiced cast in between intense combat could not only allow the player to influence the events of the story, but even function as a way to featuretheCode Geassanime’s different timelinesalong with new routes.
The Potential of Code Geass' Knightmare Frames Goes Beyond Their Established Lore
Developing Alongside a Mech Would Tie a Code Geass RPG Together
As mechs have begun to appear in more media outside Japan and titles such asArmored Core 6andGundam Extreme Versushave found popularity in recent years, the innovativeKnightmare Frame designs ofCode Geasshave started to seem more ahead of their time. Their suites of different weapons and varying mobility modes make them solid candidates when it comes to being playable, but going out of the bounds of the anime’s lore when it comes to customization might be what truly could allow aCode Geass' RPG’s progression to work.
With many models of Knightmare Frame having been produced across their multiple Generations, it’s not difficult to imagine new models being created or existing units being modified. There’s a linear sequence of events to follow for the course of a game adaptation’s story, but giving players the ability to improve their own personal mech could make for an experience worth returning to for years to come. Utilizing the scope of an RPG might be one of the best ways to feature the diverse elements that would make up anewCode Geasstitle, and it would be guaranteed to be the most ambitious attempt at a game that the franchise has ever seen.