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Indikais a dark adventure horror game that focuses on the titular character, the escaped prisoner she decides to help, and the evil voice in her mind that’s tormenting and tempting her into committing acts of sin. It’s a game focused on psychological world-changing elements reminiscent ofHellblade:Senua’s Sacrifice.On occasion, the screen will turn red and Indika will enter a trance-like state, changing the environment around her every time the evil voice convinces her to commit a sinful act.
After getting separated from Ilya, Indika is convinced by the voice to read the letter, fails her duties, and is trapped inside a room with a giant bull. The pathway is blocked, and she must find her way back to the light to reunite with Ilya outside the barn and follow him on his journey. This guide will show you how to utilize Indika’s Prayer mechanic to create a path and escape the voice that tortures her.

Escaping The Bull Room In Indika
A cutscene will play explaining Ilya’s mission from God. Indika decides to follow the man, hoping to get the evil voice out of her head. Afterthe cutscene, Indika will boost the escaped prisoner through the open window, but she must find her own way out. Look for thestacked boxesin the corner of the room, andclimbonto the box until Indika reaches the next floor. The evil voice will begin talking to Indika as she slowly walks up the stairs.
Climbing The Stairs
The evil voice will begin taunting Indika, trying to get her to open the letter as she climbs the winding stairs.Continue climbing until she reaches the top. Try the last door at the top (before the broken stairs) and walk through it. Indika will give in to temptation and open the letter in the next room with the giant bull hanging from the ceiling, causing her mind to split.
The puzzle rooms show the split in Indika’s mind when the evil voice taunts her. Activating Prayer mode will block the Devil’s voice, but it can open or close the path to the other side of the room.

If you mistimed the prayer, jump down and stick to the right to climb up to the beginning.
That’s everything you need to know about escaping the bull room in The Barn level and moving on to The Mill, whereIndika must escape the rabid dog.
