It’s safe to say that it has been some time sinceHearthstonehas made headlines in a positive way with new content that everyone can look forward to. The game has been associated withcontroversy and badwill as of late, and although Blizzard is releasing a new addition to the game, it is uncertain if it will wash away the bad taste in players' mouths.
New expansions have always been part of the lifeblood ofHearthstone, alongside a pinch of wit, randomness, and a truckload of memes and videos compiling ridiculous plays. There is, however, another aspect of the game that rarely shows up in such videos, but was no less beloved to those who preferred to go solo rather than take on multiplayer.

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There is a newHearthstonesolo adventure coming out, and it is coming out right now. The adventure, titled Galakrond’s Awakening, is being released in segments, with new parts of the adventure coming out each week, and new cards to collect by completing each part. The adventure is both a continuation of the ongoing lore of the game and a direct tie-in with thegame’s most recent set: Descent of Dragons. Players will be able to take on the roles of both the League of Explorers and the League of E.V.I.L, progressing towards victory along both paths and seeing alternate outcomes.
The single player expansion’s first part for both Leagues is already out, and while the League of E.V.I.L half of this expansion is free, players will have to purchase further segments for 700 gold in game or for $6.99, or pay $19.99 for the full expansion. This progressive release, pay-to-unlock model of adventure is not new forHearthstone, in fact it is the original form that all of their solo adventures took, starting with Curse of Naxxramas. The style was set aside in favor of a mini-roguelite, free, deckbuilder style adventure with the release of the Kobolds & Catacombs, a style that continued through future expansions like The Witchwood andRastakhan’s Rumble.
The roguelite style adventures had their downsides, a big one being there were no new cards offered as prizes, something that could prove very frustrating after finally succeeding at a run after trying for hours. With new cards being as enticing as they are, some might seeeverything offered by Galakrond’s Awakeningas a great boon.
This is not, however, a universally held point of view. Many were glad to see a stop to the pay to unlock adventure model, especially since the cards offered as incentive cannot be crafted, meaning there is no other way to get them other than laying down the cash or slogging through a truly excessive grind. Even with the release of thenew Battlegrounds game mode, this adventure may not be whatHearthstonefans have been seeking.
Hearthstoneis available for PC, Android, and iOS
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