Now that it has finally been released, players are diving into the rich historical world ofGhosts of Tsushima. With its stunning scenery from the era of feudal Japan, the game pushes thelimits of the PS4’s technologyin multiple ways, including creating as many trees in the environment as possible.
Fans have already taken advantage of theGhosts of Tsushima’sphoto mode, with some amazing results that show off the truly epic world that Sucker Punch has created. The game even offers a ‘Kurosawa Mode’ to immerse the player further into the mood of a samurai film. As anyone who has playedGhosts of Tsushimaknows, the island of Tsushima is full of stunning details that are particularly intertwined with nature, such as the guiding wind as a navigating tool.

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Sucker Punch isknown for creatingInfamousseries, of whichInfamous: Second Sonwas also a launch title for the PS4. Now thatGhosts of Tsushimalooks to be one of the last games of this generation, the company has reflected on its progress. Developers Brian Fleming and Jason Connell consider one of the game’s biggest milestones is the amount of foliage they could put into the game.
In an interview with Eurogamer, Connell said “we didn’t have a lot of trees - our lead environment artist was talking about how they could probably count the amount of trees in our last game. And in this one there’s just absolutely no way there’s millions I don’t know there’s tonnes.” To which Fleming revealed the headcount for the actual amount of trees in-game: three million. Connell continued “that’s just insane you know, so you can’t hand-place those, you have to develop tech in order to make that artfully and technologically work out.”
With the PS5 release looming the developers also took the opportunity to comment on how they would prepare for the new console. With the studio’s focus being onGhosts of Tsushimain recent years, there’s been little time for the developers to delve into the PS5’s new technology. However, Fleming did note that theDualSense controller was of big interestto Sucker Punch, “I think I’m particularly nerdily excited about haptic feedback in the controller. We talked about how we really love how controllers kind of connect [you to the game], and anything that gives us more ability to give the player better tactile feedback about what’s going on I think will be a big deal.”
The studio’s hard work has paid off to makeGhosts of Tsushimaone of the most picturesque games on the PS4. The game isalready topping sales chartsand has inspired plenty of fan art work. The interest in an immersive samurai game has been around for a while, with gamers calling on theAssassin’s Creedfranchise to tackle Japan in a game. But withAssassin’s Creed Valhallataking players into the viking era,Ghosts of Tsushimais more than able to fill the void for a Japanese game world for the time being.
Ghosts of Tsushimais available now on PS4