It’s unbelievable that with the extensive item list thatDodgeball Academiasports, players can only equip two items on each teammate. That’s almost criminal. But it does emphasize making the right choice when it comes to equipment selection.
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Money can be hard to come by, too, so buying everything in the shop isn’t reasonable for gamers that aren’t grinding out the Underground Tournament. That’s alright, some of these are better left in the shop. Every item inDodgeball Academiais on this list and assigned category that veterans agree it belongs in.
Increase critical hit chance by 50%

Restores 75% of max HP after battles if conscious
Increases defense by 30%

Increases Balltimate meter filling rate by 20%
Starts the match with a 55% full Balltimate meter

25% lifesteal
Hallway Pass
Stuns opponents for longer on each hit
This is the best of the best and is completely unrivaled by other items. As a note to players who prefer to each food outside of combat instead of automatically heal with the First-Aid Kit, remember that there is no eating allowed during the Underground Tournament, so the First-Aid Kit becomes core for at least that event.

Effect
Ma’kako’s Dumbbell
Starts the match with an 80% full Balltimate meter, reduces agility by 40% while carrying balls
Restores 55% of max HP after battles if conscious

Increases defense by 20%
Increases agility by 25%

Increases Balltimate meter filling rate by 15%
Starts the match with a 35% full Balltimate meter

Golden Wristwatch
Increases strength by 40% for the first 30 seconds of battle
20% lifesteal
Near-Sighted Diving Glasses
Increases Balltimate meter filling rate by 50% when catching or countering a ball near center court
Near-Sighted Reading Glasses
Heals by 10% when catching or counter a ball near center court
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There isa lot to love and hate aboutDodgeball Academia, but this list is mostly loveable. Anybody equipped with this gear is lethal on the court and worthy of fear.
Increases strength on charged throws by 25%
Increases maximum health by 30%
Restores 35% of max HP after battles if conscious
Increases strength by 20%
Increases defense by 15%
Increases agility by 15%
Increases Balltimate meter filling rate by 10%
Starts the match with a 20% full Balltimate meter
Increases strength by 42% before taking damage
Fancy Wristwatch
Increases strength by 35% for the first 30 seconds of battle
Skull Earrings
15% lifesteal
These are all great items, some of which can be equipped early. After getting the entire team together, the none main characters should be equipped with these and they will shine when it’s their turn to fight.
Laurel Wreath
Increases strength by 70% for a short time after winning a clash
Immunity to fire
Immunity to freeze
Immunity to curse
Lucky Wristband
Increases all attributes if the last standing member of the team
Increases maximum health by 20%
Increases strength by 10%
Increases agility by 10%
Increases agility by 50% before taking damage
Increases strength by 65% at low health
Increases strength by 37% before taking damage
Cheap Wristwatch
Increases strength by 30% for the first 30 seconds of battle
These items are generally useful and should be equipped when there isn’t anything better to use. At the very least, they aren’t harmful, so they are nice and mindless to automatically equip. Regardless ofthrowing hard or soft, these won’t get in the way and will occasionally be useful.
Increases clash ability
Friendship Bracelet
Increases strength by 45% for a short time after intercepting or receiving a pass
Increases maximum health by 10%
Increases strength by 4%
Increases agility by 45% at low health
Increases strength by 12% when holding a single ball
Increases strength by 50% at low health
Increases strength by 32% before taking damage
Immunity to electricity
Immunity to gum
Immunity to lifesteal
Hand Buzzer
Shots prevent healing
RELATED:Sports Games Perfect For Newcomers To The GenreNothing on this list is bad, butplayers learning about the gameshould know that there will be better items later on.
Increases defense by 45%, reduces strength by 25%
Increases agility by 40% after 2 minutes
Increases strength by 35% when holding three or more balls
Increases strength by 35% at low health
Increases strength by 20% when airborne
Near-Sighted Sunglasses
Increases strength by 50% near midcourt, reduces strength by 40% away from midcourt
Near-Sighted Sports Glasses
Increases Balltimate meter filling rate by 50% near midcourt, reduces Balltimate meter filling rate by 40% away from midcourt
35% lifesteal, sets user on fire
Damage dealt to allies partially redirected to the user
Secret Note
When the user is in the knockout zone, forces balls to be passed to the main player
These items can be situationally useful but are generally outclassed by other equipment or tend to harm the user unless they play in a specific way.
Increases defense by 60%, negates all health gain
Power Wristband
Increases strength by 25%, reduces agility by 20%, reduces Balltimate meter filling rate by 30%
Courage Wristband
Increases agility by 40%, reduces strength by 20%, reduces Balltimate meter filling rate by 30%
Wisdom Wristband
Increases agility Balltimate meter filling rate by 40%, reduces strength by 30%, reduces agility by 20%
Unattractive Helmet
Immunity to all status effects, negates all health gain and attribute modifiers
Increases strength by 125%, sets max health to 1
Increases strength by 60%, reduces max health by 50%
Tight Underwear
Increases Balltimate meter filling rate by 60%, reduces max health by 50%
Mystic Scarf
Doubles Balltimate meter gain from countering and catching balls, negates all other forms of filling the Balltimate meter
The items in this section are harmful to the player. There is a slight exception for the Cursed Armor, but only when completing the challenges at the school, other than those, it should never be equipped.
Dodgeball Academiawas released on Jun 02, 2025, and is available for Nintendo Switch, Xbox Series X/S, PlayStation 4, PC, and Xbox One.
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