Summary

Graffitiis often associated with run-down neighborhoods and acts of vandalism. It has often been used by marginalized individuals in order to tell the world that they exist. Unfortunately, not many cities are willing to allow their public spaces to be a free canvas.

Video games, fortunately, have offered a canvas to explore graffiti as an art form, without the risk of getting arrested. They highlight not only graffiti’s ability to beautify cityscapes, but also to make bold political and social statements. They also highlight some of the obstacles that graffiti artists face to show the world their work. Here are several titles that are graffiti sandboxes.

A paint gun spraying red paint on a gray city rooftop. Image source: Screen Rant

Tag: The Power of Paintis a student project from Tag Team at the DigiPen Institute of Technology. It is a first-person puzzle platformer where players navigate black and white city environments to reach the portal at the end of the level.

Navigating these obstacle courses requires spraying surfaces with paint of different colors. Each paint has a unique property, including allowing players to slide across the floor and bounce off the ground as if it were a trampoline. The team behindTagwould later behired by Valveto help craft the gel mechanics forPortal 2.

super-mario-sunshine-flood

Super Mario Sunshinewas the follow-up to the groundbreakingSuper Mario 64on the Nintendo 64. Instead of simply making essentially the same game with more advanced graphics,Super Mario Sunshineadded a new mechanic to the mix. On the beautiful Isle del Fino, Mario is framed for pollutingthe tropical paradise, and forced by local authorities to clean up the imposter’s mess with the versatile FLUDD backpack.

Super Mario Sunshineshows how graffiti can be used for ill. Instead of beautifying the island, the imposter Mario vandalizes it. He covers the ground and buildings with his sticky goo, as well as paints his signature M on surfaces as his calling card.

De Blob, in yellow, leaving a yellow paint trail behind. Image source: IGDB.com

The Nintendo Wii was underpowered compared to its sibling consoles, and it had an unconventional control scheme with the motion-focused Wii Remote and Nunchuk. This would drive developers to create unique titles, focusing on more stylized designs with their own unique personalities.

Such a title was developer Blue Tongue Entertainment’sDe Blob.The platformer follows the titular character as herestores color to a cityturned colorless by the evil INKT Corporation. He absorbs and mixes different paint colors, splatting them over the walls and surfaces that he touches. This ability revives parks and public spaces, bringing back culture and individuality.

Splatoon for Wii U Screenshot

TheSplatoonfranchise is one of the most popular multiplayer shooters on the Nintendo Switch, andwas a massive hit on the Wii U. The firstSplatoonintroduced a world where human-squid hybrids compete for territory in 4v4 battles.

Instead of using guns, though, they splatter territory and each other with colored ink. The goal is to cover the arena with as much paint for their team as possible. When victory is declared, the arena looks like a cross between street art and a Jackson Pollock painting.

Free Epic Games - Sludge Life

Sludge Lifeisan open-world platforming adventurewith a funky attitude that would makeToe Jam and Earljealous. The protagonist, who goes by the name “Ghost,” is on a one-man quest to tag every location on a polluted island, dominated by the omnipresent GLUG corporation.

Sludge Lifehas a hundred locations to tag with graffiti. Ghost can acquire tools along the way to help him on his quest, including a jar of floating eyeballs that point to nearby graffiti spots. The visual style itself is also reminiscent of graffiti. It’s a cel-shaded adventure with all kinds of funky characters, including anthropomorphic flies.

Graffiti in Jet Set Radio

Sega’s final game console, the Sega Dreamcast, was a commercial failure,but it had some memorable titles. One of these wasJet Set Radio, known in the West asJet Grind Radio, a cel-shaded video game that takes rebel graffiti artists on a rollerblading journey through the streets of Tokyo-To, an alternate version of the real 90s Tokyo.

The gangs of Tokyo-To mark their territories with graffiti throughout the city streets. Artists must respond to quicktime prompts to rotate the analog stick in different directions to paint their designs. Rivals will be competing for territory, and law enforcement will be breathing down their necks.

Marc ecko’s getting up contents under pressure

Marc Ecko’s Getting Up: Contents Under Pressuretakes place in New Radius, a city ruled by a corrupt government and a brutal, militarized police force. The game’s protagonist, Trane, goes on a journey to establish himself as a prominent graffiti artist, and stand up against totalitarian rule.

This title is a celebration of graffiti and creative arts. Trane gets to select his stencils for his projects before booting into a save file, allowing gamers to extend their own creativity and individuality into the game. Game environments also have plenty of spaces to use as canvases, including some hard-to-reach spots that will have players performingsomePrince of Persia-style acrobaticsto reach them.