Summary

Story mode has always been tricky for fighting games to handle, since the genre’s format is so combat-focused and doesn’t always lend itself to other elements of gameplay that help build a story. Still, fighting game developers have done a lot of storytelling legwork lately.Street Fighter 6’s custom character campaignlets players interact with the IP’s greats, and crossover games likeMultiVersusandNickelodeon All-Star Brawl 2are building lore to connect separate properties. That means that, althoughSuper Smash Bros. Ultimatehad its own campaign mode, the nextSmashgame is still under a bit of pressure to tell a proper story.

Although Nintendo games don’t always chase industry trends, the nextSmashgame afterSuper Smash Bros. Ultimatemight look into the multiverse story trend inMultiVersusandNASB2, setting up a story where Nintendo characters get pulled out of their individual homes and thrown into an adventure. However,Smashdoesn’t need to tell a story about building these bridges. A newSmashcampaign would be more effective if it sticks to the conventions of the game’s past story efforts. That means focusing on a pre-established network of characters, rather than focusing on the moment that worlds cross over.

Mario, Zelda, Peach, and Kirby standing together at the beginning of Super Smash Bros. Brawl’s Subspace Emissary

RELATED:The Next Smash Bros is Stuck Between a Rock and a Hard Place

The History of Super Smash Bros. Stories

The best example ofSmash’s approach to crossover storytelling is Subspace Emissary fromSuper Smash Bros. Brawl.In Subspace Emissary, a handful of characters from different Nintendo worlds already know each other and all exist in a shared world. While the story goes on to introduce a lot of Nintendo characters, the world is mostly an original setting, complete with dozens of new enemy designs. There are elements of multiversal storytelling, especially in Subspace Emissary’s final act, but for the most part theBrawlcampaign doesn’t bother explaining why Nintendo characters are all in this world together, instead focusing on their shared struggle.

World of Light fromSuper Smash Bros. Ultimatehas a similar structure; video game characters of all stripes work together to defeat a common enemy, without much context for why they’re all in the same world. This is pretty different from recent multiversal stories like the upcomingNickelodeon All-Star Brawl 2campaign, in which Vlad Plasmius is distorting the multiverse, bringing Nickelodeon characters together.NASB2makes a clear effort to justify its crossovers with specific lore, whichSmashhas never really bothered to do. That might sound like a weakness forSmash, but it might actually be perfect for the next game’s story.

characters in Super Smash Bros. Ultimate

A Smash Ultimate Sequel Needs an Original Story

Multiverses are having a moment in everything from film to gaming right now. The origins of these multiverses and crossovers usually get shown in media like the MCU,NASB2, and so on. Ideally, the nextSmashstory will go against the grain and skip the backstory, instead throwing players right into the crossover like Subspace Emissary andWorld of Lightdo. Based on industry trends, that approach seems like one of the most unique waysSmashcould handle a multiverse, and luckily it already has practice. ASmash Ultimatesequel should put more time into fun Nintendo character interactions than dumping lore on the player.

ASmashcampaign needs some narrative, of course; Subspace Emissary was a hit in large part because of its many interlocking character arcs and menacing villains. It just shouldn’t focus on the larger lore of the multiverse. PerhapsSora Ltd. and Bandai Namcocould take something of a FromSoftware approach, hiding tidbits of lore in corners of the campaign, but ultimately they should emphasize the action and central conflict.Smashstories will always be part of the multiverse space because of the core concept of the game, but by following the guidance of Subspace Emissary, they can stay special.

Super Smash Bros. Ultimateis available now for Nintendo Switch.

MORE:Nickelodeon All-Star Brawl 2’s Story is Beating MultiVersus to the Punch